AI Insights · Timothy · July 2025
High Fantasy Games Performance in Europe Q2 2025
Discover the performance trends of top high fantasy games on a unified platform in Europe during Q2 2025, with insights from Sensor Tower.
In the second quarter of 2025, the high fantasy gaming landscape in Europe saw significant activity across top applications on a unified platform. Here’s a closer look at the performance trends of these popular games, based on data from Sensor Tower.
Coin Master from Moon Active showed impressive revenue growth, peaking at around $11M by the end of June. However, weekly downloads experienced a decline, dropping from 126K at the start of the quarter to about 70K. Active users also saw a gradual decrease, starting at over 2M and ending the quarter at approximately 1.7M.
Clash of Clans by Supercell had a fluctuating revenue pattern, starting at $2.9M, dipping mid-quarter, and closing at $2.8M. Weekly downloads remained steady, fluctuating slightly around 130K to 180K, while active users maintained a strong presence, averaging around 12M.
Clash Royale, another title from Supercell, experienced a revenue surge, closing June at nearly $3.4M. Downloads increased significantly, reaching nearly 500K by the end of the quarter. Active users consistently grew, peaking at over 31M.
Total Battle: Strategy Game by Scorewarrior showed stable revenue with minor fluctuations, ending at $1.8M. Downloads saw a downward trend from 276K to 149K. Active users peaked early in the quarter at 783K but decreased to around 554K by June end.
Finally, Evony from TOP GAMES INC. maintained a revenue range between $900K and $1.3M. Downloads remained stable, hovering around 50K to 80K, while active users fluctuated slightly, ending the quarter at approximately 196K.
For more detailed insights and data, visit Sensor Tower.